What started as a year long school project, led to a iOS and Android release almost four years later. Inspired by the likes of brain games such as Rubik's cube, Qbert, and Rushhour, Blork is a mobile puzzle game with 150 levels co-created with Chris Drogaris. Chris was the programming force behind the nitty-gritty code that Unity3D understands. He also set up the environment for me to create and prototype all 150 of the game's levels.
Available on the App store